Scp 001

Вы нашли входной тоннель, hidden within a natural cave a mile off the main road.

Вам не нужна ключ-карта. Дверь приоткрыта.

It smells here. It smells like them. Hopefully, they've moved on. You've come so far already. You can't turn back now.

There is a slick trail that leads from the cave entrance and into the depths of the site. If it's blood or shit - or something that smeared off one of those things, you cannot tell. You make a point to avoid it.

You're still receiving the distress signal. It only started broadcasting yesterday. Whoever it is - you pray they're still alive.

Your footsteps echo throughout empty corridors. Each footfall sounds for all the world like a dozen, as if you're not treading through the dark alone.

Elevator is down - so you take the stairs, ending on floor B5: Keter Holding. You pass several empty containment chambers. The horrors they once held are long gone.

If you're lucky.

The trail takes you to an office branching off the main hall - the source of the signal. The door is cracked open, but stuck. You plant your feet, push with all your might.

Something skitters out of one of the rooms to your left and around the corner before you can get a good look at it. Your first thought is 'dog'.

It was on the ceiling, though.

You take refuge in the room, slam the door behind you. It's dark here. You're safe. You take off your jacket and head wrap. It'd be a damn shame to die from something like hyperthermia after all that's happened.

The sole operating emergency light rotates in its casing - casting a pale orange glow across the room every other second.

As if the room itself had a pulse.

There's shelving haphazardly placed behind the door - a barricade. You scan the room. Soiled clothes, half eaten food. Despite the presence of an adjoining restroom, there is excrement in a bucket in the corner. A pneumatic chamber on the Northern wall would have been delivering consumables to the occupant.

The trail terminates in the corner of the room, forming a sick puddle. You spot three pharmacy bottles - further inspection reveals them to be various opioids. They're all empty.

There's a desk with a computer atop it. Approaching the terminal, you can clearly see the blinking light of the power button.

You take a seat. Turn it on.

Аварийный Протокол Активирован. Clearance Level Safeguards Removed. Full Access Granted.

Обезопасить. Удержать. Сохранить.

Загрузка…

Загрузка…

Загрузка…

Загрузка…

Загрузка…

Загрузка…

You hear footsteps just outside the door. Every first step comes down heavy, the second drags behind it.


Loading
Loading..
Loading
Loading..
Loading
Loading..
Loading
Loading..
Loading
Authenticating
..

A dark shape blots out the light streaming in through the slit between the floor and the doorway.


..

..
Authenticating
..

..

..
Authenticating
..

You tense up, waiting with bated breath, praying it will pass. You damn the deafening thumping of your heart for betraying your position.


Please Wait
..

..

..
Please Wait
..

..
Please Wait
..

..

The shadow recedes. You breathe a sigh of relief just as the screen comes to life…

Opening File

🔥 AUTOMATED SECURE SYSTEM NOTIFICATION CODE 235 (ASSN-235) 🔥

There has been an error in retrieving the current iteration of the SCP-001 file. You are currently viewing revision #3. Newer revisions can be accessed at the bottom of this page.












[[collapsible show="Something isn't right."hide="…"]]

A lingering, paranoid sensation washes over you. You're being watched. You defensively dart your eyes about, though they take a second to adjust to the darkness beyond the monitor. The emergency light sweeps across the room, stretching and twisting the shadows beyond recognition. That's when you spot it.

There, in the corner.

Coming out of the puddle.

Time slows to a halt. A pair of hands, coated in the lustrous black slime you followed through the facility, are on either side of the sickening pool, as if something beneath the floor is bracing itself, trying to lift itself up.

Something inhuman.

The head comes next, rising from the muck. Matted hair conceals its face, plastered over it by the mystery fluid. It turns in your direction.

It stares at you from the corner, which once again falls into darkness.

The emergency light continues its journey across the room. It washes over the puddle again, revealing nothing out of the ordinary.[[/collapsible]]













[[collapsible show="That's horrible."hide="Did it have to end like that?"]]

You open the drawer, and pull out the gun. You absentmindedly turn it over in your hands for a moment, wondering where you'll go from here. Site-17? 64? Surely you can't be all that's left? The computer dings. There's been an update to the file?[[/collapsible]]




[[collapsible show="Access SCP-001: Current Iteration Updated One (1) Minute Ago"hide="__"]]

Item #:

saffron skies raise the blazing sun
a chance encounter, awkward displays
one day, my love, we'd be as one

Object Class:

with two entwined. A set course, begun
that frenetic, wild, lustrous haze;
azure skies host the radiant sun

Special Containment Procedures:

above us beaming as we run
down that aisle, a fervent craze
that day, my love, we became as one

with future unfolded - the life we'd won
commitment and duty, for the family we'd raise
cerulean skies ferry the shimmering sun

Description:

Buried. Shackled by fate - overrun
by ever-growing resent and malaise
yesterday, my love, we were as one

now you lie here, the life in you gone
in the dark outside of her rays
crimson skies bear the torch; our sun
today, my love, we'll be as one

sun3.jpg

System ERR0ROROR0R0R0ROR#@&#.

Without your prompting, the page begins playing a video file. You freeze when the image loads.

It's a live feed, looking down on you from behind. About a foot away.

A skeletal, inky left hand enters the frame, approaching you at a snail's pace. It's missing its ring finger.

Without a second thought, you turn and fire in a frenzy. Hoping to drive off the specter.

Your bullets meet an empty wall. There's nothing there.

A second passes before you hear it - before you hear them. Sloshing, wet thuds coming down the corridor, accompanied by a chorus of screams.

It slams into the door. Could there be a place to hide?

It strikes a second time. What appears to be a face - part human, part something - dribbles in under the frame. Bits of flesh from god-knows-what oozes in through the sides and reconstitutes into fingers, eyes, feathers.

A third. Now it's pressing up against the wood, causing it to sag inwards.

With a groan and a crash, the wood splinters. The door explodes open.

Hands and arms stretch out of the mass, pulling you up, passing you from one to the next, on and on down the line. They drag you past the empty containment units, upwards and through the stairwell, through the halls and towards the tunnel.

You're afforded a few, precious moments in the darkness.

And at the end of the tunnel, there is light.[[/collapsible]]




When Day Breaks || After the Storm >>>

версия страницы: 9, Последняя правка: 20 Фев. 2024, 15:14 (90 дней назад)
Пока не указано иное, содержимое этой страницы распространяется по лицензии Creative Commons Attribution-ShareAlike 3.0 License.